VoxForge
Dear Voxforge-Team,
I am trying to use your well appreciated work on the German Voxforge Acoustic Model for Sphinx to integrate it into the PocketSphinxDemo for Android. Unfortunately I was told that it won't work with a telephone sample rate and I have to train a 8khz model with German audio data. So my question is : Is there a way to adapt the existing Sphinx-Model in a way that it also accepts 8khz audio ? Using that tutorial : http://cmusphinx.sourceforge.net/wiki/tutorialadapt
Or do I have to create and train a completely new one with the help of the provided VoxForge audio data ?
Thanks for the help.
Kind regards !
>Is there a way to adapt the existing Sphinx-Model in a way
>that it also accepts 8khz audio ?
I don't know of an easy way to adapt a 16kHz-16bit acoustic model to a 8kHz-16bit acoustic model - best to train your own...
Hey, did you have any success by training your own 8khz acoustic model? I'm working with a bluetooth headset so I guess I need an 8khz coustic model, too, but I'm totally new to all this and I don't know where to start to adapt or to train my own model.